The Salvage of the U.S.S. Kaine

Twinkle Twinkle Little Star!

Dagda and Velgur work feverishly to repair the USS Kaine. Ani Blaze works on the USS Clark. Both ships, ready to travel to the Shandama Syndicate’s home world, leave the Eros Belt and make the jump into jumpspace. Just before they leave Neo York’s territory Elizabeth Covington hyperwaves Ani, who is aboard the USS Clark, to check on her progress. Regional Governor Covington learns that Ani and crew are about to leave her region. Governor Covington warns Ani not to leave or there will be dire consequences. Ani, determined to save the Rackashans and Dr. Lynda Caldwell, orders both ships to continue to Shandama. Once in Shandama’s space Velgur An repairs the cloaking devices on both ships. They are safe from detection at the moment, but the repairs are tenuous at best. Ani detects another asteroid field near Shandama. Due to some incredible flying both ships remain cloaked and hide inside the asteroid field. Velgur An gets the cloaking device working on the drop ship that the USS Kaine has in her hold. Ani, Dagda, and Velgur take the cloaked drop ship to the outskirts of the city. The Rakashans and 1138 remain on the USS Kaine safe from the detection of the syndicate. The Hellions, as Ani calls the group land near the docks. The docks are a very seedy and rough part of the city. They try to hail a passing cab but to no avail. Ani spots a hooker(Desahrae) across the street. Desahrae remembers Jollie Brightstar, Ani’s contact on the planet. Desahrae directs them to the center of the city. They start walking and come upon a train station. Willie, the bum, warns them not to travel in the last car. They all board the train. After a while Ani notices a person, who looks very familiar, staring at her. It is actually Elizabeth Covington in disguise(spoiler). Two thugs get into the same car as Ani and crew. One stays with Covington and the other one exits the car at the same time as Ani and crew. The thug Bob bullied by Ani leads them into a dark alley. He and three of his friends attack. Ani and crew manage to defeat them all but keep Bob alive for questioning. He tells them that he is working for Elizabeth Covington and is coerced into leading them to Ani’s contact here on the planet. The only safe way to do that is the sewer system. Everyone descends safely and makes their way to the center of town. Covered in disgusting slime they surface near a crowd on a busy street when…

There's no place like home!

Dagda and Velgur call Ani back to the USS Kaine using their wrist comps. She returns having lost her attackers in the asteroid field. She docks the USS Clark and makes her way to Med Bay. Ani has concerns about Lynda’s willingness to be a voluntary participant in Claudus’ genetic experiment that is changing her genetic code to help save the Rackashan race. Dagda hacks into the computer system and finds Lynda Caldwell’s logs that state she is doing so of her own free will. Ani orders Dagda and 1138 to fix the weapons systems and they do so just in time. A group of 6 pirates attack and Ani goes over to the USS Clark to fend them off. She,Dagda, and 1138 destroy all but one of the pirates, who escapes back to their hidden base(spoiler). Dagda and Velgur work on the computers to get access to higher security levels. They get green and yellow level access, but red remains elusive. Everyone but Claudus’ wives and 1138 go to the captains stateroom/yacht to discuss the plight of the Rackashan race. Claudus tells them that he is a renegade scientist on his home-world and that going back there means death for him and his party. Our heros agree to take the Rackashans to the home-world of the Shandama Syndicate to meet a contact of Ani’s and find them a new world to settle. Not able to take both ships because Dr. Lynda Caldwell is in stasis and only halfway through the transformation process they ready the USS Kaine to make the perilous journey…

Book One: Into the asteroid field!

The crew of the USS Clark have been tasked with Letters of Marque and Reprisal by Governor Elizabeth Covington to make a profit and eradicate the local pirate population.
Responding to a distress signal, the USS Clark finds the USS Kaine inside a dense asteroid field. Upon approach, they are attacked by a wing of 5 pirate fighter ships. Having destroyed them all, Captain Ani Blaze sends Dagda Mor and Velgur An aboard the USS Kaine to investigate. Meanwhile, more pirate fighter ships arrive and drive Ani away from the USS Kaine. In an effort to save her ship and crew she leads the fighters away. The USS Clark moves deeper into the asteroid field.
Dagda and Velgur enter via a hatch in the cargo bay. The ship has obviously been attacked and is severely damaged. They make it safely through the the hatch of the Engine Room. Velgur uses his wrist comp to open the hatch. Upon entering, they are attacked by 5 spiderbots. Victorious, they leave the Engine Room and go exploring. They notice two large containers with what look to be bodies. Moving on to the main hallway, They come to the Medical Bay but it is blocked by a very tough web so they decide to move on. They next discover the crews quarters/rec room. Velgur finds an unusual knife. It is a nano-knife capable of injecting nanobots into the bloodstream which can rewrite DNA strands. Next they move to the Computer Room. All the security codes have been rewritten. They move onto the Bridge. Higher level security codes protect it. They find the hatch that leads to the Captains private yacht/stateroom. Velgur finds the radio room with state of the art connections to the hyperlink. They next go to the Maintenance Bay where they find the main spiderbot that controls all the spider bots throughout the ship. It has security lockouts that prevent our heroes from interfacing with it. Dagda awakens 1138, a repair mech. He approaches in a non-threatening way. Since security has been set to non-lethal the mech does not immediately attack. Velgur manages to get it to help them. Dagda confiscates the laser rifle that 1138 carries. They leave the Maintenance Bay and go back to the Web. After a few shots with the laser rifle and 1138’s huge wrench they gain entrance only to discover that it is being guarded by 3 Rackashan females. The wives of Claudus, a genius level bio-engineer. He is rewriting the DNA coding of Dr. Lynda Caldwell(spoiler). Dagda talks to Claudus and defuses the situation. Cladus explains that he has to do this to save his race the Rackashans, which is becoming extinct. Velgur and Dagda offer to help Claudus and he agrees. When…

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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